This is my work from Call of Duty: World War 2. Single player map: Liberation. Set inside the Paris Police Headquarters that has been converted to the Nazi headquarters.
I was responsible for the interior architecture and set dress of the lobby, bullpen, as well as many of the offices, hallways, conference rooms, lounges and all of the stairwells in the map. Collaborated with Art Director (Eric Spray) to create the looks that drove many of the interior spaces of the map.